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view Dragonrider's profile

Dragonrider
11th Dec 2015, 12:33 AM

At least Fat Ass The Corrupt is willing to think, hard though it may. Is there a possibility that eons ago a pig mutated into his ancestors?

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view DizzasterJuice's profile

DizzasterJuice
11th Dec 2015, 12:59 AM

Stollo's ancestors probably looked like...
image

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Dragonrider
11th Dec 2015, 6:49 PM

don't hate grumpy old cats like that, or they become grumpy old men.

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jamie59
11th Dec 2015, 12:37 AM

1500!?

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DizzasterJuice
11th Dec 2015, 12:52 AM

1500 infantry and 800 archers is a very small army by any standards but it represents a large percentage of the Dalai population, which numbers less than 5000.

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Stever
11th Dec 2015, 10:13 AM

I think it's a good idea to use these Kyudoka. I wonder if their skills are exaggerated?

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DizzasterJuice
11th Dec 2015, 12:21 PM

No, they're not exaggerated. The Kyudoka are trained by masters of the art, or Kyudojin such as Prince Kuramata. Since the Prince's passing, the Kyudoka have been trained by the Master Yaochi.

Dalai tactics are "hit and run" because they are usually outnumbered on the battlefield. The heavy infantry "Shimoru" would engage the enemy from the front while the highly mobile Kyudoka would wheel around their flank and shoot them to pieces with their deadly accurate longbows. The Shimoru can drop their heavy shields and make a quick retreat if things went sour.
image

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Medieval combat and irregular warfare

Ollathair
14th Dec 2015, 12:54 AM

The joys of being ex. military gives you an understanding of ancient technology's and there capabilities, in the right hands.
More so when you have used the modern counterparts.

As a guide, note that an average short to median bow can easily have an effective kill range up to 150 to 200 hundred yards.
The issue is accuracy, as in the further away the target is, the greater the skill level required to hit it, much less, effectively.

As for the capability of a long bow, such as the Welsh or English yew bow, historical accounts show that a killing distance of 200 to 400 yards was not uncommon, and that well trained archers could loose arrows even further by angling the bow between 45 and 90 degree's, thus increasing it's effective hazard range to twice that.

This compared to a crossbow, that had an effective kill range of 70 to 150 yards, with enormous punching force up close, but an effective hazard range of around 300 to 350 yards, when fired at an angle.

When protected by Heavy infantry, Pike men, or Shielded warriors with spears, pikes and battle axes and similar weapons in any combination, cavalry became fairly useless.
The only effective counter measure was chariots, but like cavalry, you had to avoid massed heavy infantry and in smaller set piece battles, the common defensive, simple ditch fortification.

Then we have weapon capability.
The effective fire-power of a median to long bow is three to five times that of a crossbow.

A crossbow, while useful in the hands of untrained soldiers, as it's cheap to make and easy to learn, is not as effective as a well trained archer.

Crossbowmen also require more men and more space, as they not only need time to reload their mechanical weapons, but also require shielded cover and greater numbers, as they cannot move about as freely as a smaller force of well trained longbow archers, nor fire in volleys at the same rate.

Then there is the logistical issue.
Once you have wounded a larger number of warriors at a greater distance, that fighting force must address the problem of excessive casualty's.

As the Celts, Huns and others showed by using Sun Tzu's irregular warfare, with the occasional set piece battle techniques where you had the terrain advantage, irregular warfare was very effective.

Guerilla warfare, or hit and run warfare, when used by small to median sized heavy infantry units and archers, who hit then run, often feinting away and leading pursuers into ambushes or counter-attacking a larger force in disarray, or when that force is at a tactical disadvantage, was a technique that often turned not only the tide of a battle, but entire wars.

Battalion warfare, or the clash of armies, only works when the terrain suits such warfare.
As soon as you have to break up your larger force, for any reason, into smaller groups, even if the smaller groups number in the thousands, you have a problem.
The reason is simple, you have usually separated or reduced you complementary tactical forces.

The other problem with massed armies is food and water, then protection, both from the climate (sun, wind, rain) and marauders.

Protection from marauders requires a mobile stockade, like lots of wagons or more simply, shallow trenches and simple stockade designs made of scrap timber pikes or stone and rock, which then also block you in, effectively making you a target for small groups of free moving archers, that can harass you from a distance.

Night-time archery attacks are even worse, as you can't risk leaving your stockade, for fear of traps or ambush.

Mountains, swamps, dense forest or any rugged terrain is also far more suited to irregular warfare and highly mobile and smaller fighting units.

So, yeah, big armies have their limits.
Viet Cong, Prince Vlad III Dracula, Vikings and the ancient (spartan) Greeks, just to name a few very effective irregular warriors, anyone?

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DizzasterJuice
14th Dec 2015, 3:03 PM

Very interesting info!
It's also important to note that while the Minkie army does have heavy cavalry, it is in small numbers. Horses are bred in Dhar-Sarola but the numbers are dictated by how many can be brought to shelter during the Angurad. The storm also destroys pasture fences every other year.

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moizmad
11th Dec 2015, 4:27 PM

Oh boy, they are going to be fed a deeelishous meeeel of Red Snappers!

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DizzasterJuice
14th Dec 2015, 3:04 PM

Yumm!

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Z74
11th Dec 2015, 11:04 PM

sort of like the Huns - death with a bow !

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DizzasterJuice
14th Dec 2015, 3:17 PM

Yes, or Samurai with longbows instead of Yumi bows.

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